
Console Wars: 10-year story told by Blake J. Harris.

Nintendo Wii: A console for the whole family

Game Boy: the handheld that became a legend
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Game Boy: the handheld that became a legend
Launched by Nintendo in 1989, the Game Boy revolutionised the world of portable gaming, changing the way people thought about video games and paving the way for a new era of mobile entertainment. The console captured the hearts of gamers, allowing them to take their favourite games with them wherever they went. With its long battery life, relatively simple design and library of outstanding titles, the Game Boy marked the beginning.
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Console Wars: 10-year story told by Blake J.…
Blake J. Harris's Console Wars provides a detailed account ofNintendo Wii: A console for the whole family
On 7 December 2006, Nintendo launched one of the mostGame Boy: the handheld that became a legend
Launched by Nintendo in 1989, the Game Boy revolutionised theArcade booths: history and evolution
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The Nintendo DS is one of the most innovative and


Console Wars: 10-year story told by Blake J.

Nintendo Wii: A console for the whole family
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Game Boy: the handheld that became a legend
Launched by Nintendo in 1989, the Game Boy revolutionised the world of portable gaming, changing the way people thought about video games and paving the way for a new era of mobile entertainment. The console captured the hearts of gamers, allowing them to take their favourite games with them wherever they went. With its long battery life, relatively simple design and library of outstanding titles,.


Console Wars: 10-year story told by

Nintendo Wii: A console for the

Game Boy: the handheld that became

Gamecube: the most beloved and least
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Console Wars: 10-year story told by
Nintendo Wii: A console for the

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Blake J. Harris’s Console Wars provides a detailed account of the fierce competition between Sega and Nintendo in the 1990s, a crucial period that shaped the video game industry as we know it today. In compelling prose based on extensive research, Harris takes us behind the scenes of this epic battle, focusing in particular on the figure of Tom Kalinske, then CEO of Sega of America.
In the 1990s, Nintendo dominated the video game market, controlling more than 90 per cent of the industry. Its NES console was synonymous with home entertainment, and characters like Mario had become cultural icons. In this context, Sega was seen as an outsider with a marginal presence in the market.
The arrival of Tom Kalinske at Sega of America in 1990 marked a decisive turning point. With a successful background in relaunching brands such.
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Super Nintendo (SNES): collecting a great
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Arcade booths: history and evolution